ATACK UNITS - Citation :
- Attack units used to deal with the the other gangsters.
Rowdy >> (Casseur)
Bouncers >> (Videur)
Knifers >> (Bandit)
Gunman >> (Héros de la gâchette)
Occupation Troops >> (Troupe d occupation)
Spy >> (Espion)
Mover >> (Emballeur)
CIA Agent >> (Agent de la CIA)
FBI Agent >> (Agent FBI)
Carrier >> (Transporteur)
Tactical Expert >> (Débloqueur de situation)
Sniper >> (Tireur d élite)
Assassin >> (Tueur professionnel)
Ninja >> (Ninja)
DemolitionExpert >> (Déposeur de bombes)
Mercenary >> (Mercenaire)
Rowdy (Casseur)
- Citation :
- DESCRIPTION: Rowdies are rather simple and naive fighters. But nonetheless they would never let a chance pass to lam enemies. In droves they are very dangerous and will scare away the enemy for sure.
Basis:>> Attackpower: 5
>> Deffensivepower 5
>> Cargocapacity: 200
>> Speed: 1600
*******************************>> SALARY: 1
>> COSTS: A: 200 / M: 1000
>> POINTS: 6
*******************************Prerequisites: NONE
*******************************>> Attackbonus: NONE
>> Deffensebonus: NONE
Bouncers (Videur)
- Citation :
- DESCRIPTION: The bouncer is more calm than the rowdie, because he is used to crowds and conflicts. But he is the same calibre and easily rages what the enemies will feel.
Basis: >> Attackpower: 8
>> Deffensivepower 6
>> Cargocapacity: 400
>> Speed: 2000
*******************************>> SALARY: 1
>> COSTS: A: 500 / M: 800
>> POINTS: 6
*******************************Prerequisites: Protection Money Encashment (2) = (
Recouvrement d argent racket niveau 2)
*******************************>> Attackbonus: Protection Money Encashment = (
Recouvrement d argent racket)
>> Deffensebonus: Protection Money Encashment = (
Recouvrement d argent racket)
Security Patrol = (
Surveillance d objet)
Knifers (Bandit)
- Citation :
- DESCRIPTION:When a rowdy gets a knife he will become a knifer. Like this the formula might look alike because also that guy is not very professional. But he is still dangerous, as the knife is not made of wood...
Basis: >> Attackpower: 10
>> Deffensivepower 4
>> Cargocapacity: 300
>> Speed: 2500
*******************************>> SALARY: 1
>> COSTS: A: 1000 / M: 200
>> POINTS: 4
*******************************Prerequisites: Protection Money Encashment (4) = (
Recouvrement d argent racket niveau 4)
*******************************>> Attackbonus: Protection Money Encashment = (
Recouvrement d argent racket)
Short-Ranged Weapon Training = (
Combat a l arme blanche)
>> Deffensebonus: Protection Money Encashment = (
Recouvrement d argent racket)
Close Combat = (
Combat au corps a corps)
Gunman (Héros de la gâchette)
- Citation :
- DESCRIPTION:Combined with a gun this guy is even a challenge for the enemies. After a little shooting training those guys are not that bad for the first battles.
Basis: >> Attackpower: 30
>> Deffensivepower 10
>> Cargocapacity: 500
>> Speed: 2400
*******************************>> SALARY: 2
>> COSTS: A: 2000 / M: 3000
>> POINTS: 21
*******************************Prerequisites: Security Patrol (2) = (
Surveillance d objet niveau 2)
Firearms Training (2) = (
Entrainement au tir niveau 2)
*******************************>> Attackbonus: Firearms Training = (
Entrainement au tir)
>> Deffensebonus: Security Patrol = (
Surveillance d objet)
Gang Protection = (
Protection de groupe)
Occupation Troops (Troupe d occupation)
- Citation :
- DESCRIPTION:The occupation group is a time of building workers so that they can occupy new rooms. They reconstruct the whole entry hall and arrange their quarters. The occupation of new buildings only works with this troop.
Basis: >> Attackpower: 1
>> Deffensivepower 10
>> Cargocapacity: 3000
>> Speed: 2000
*******************************>> SALARY: 500
>> COSTS: A: 20000 / M: 10000 / D: 10000
>> POINTS: 251
*******************************Prerequisites:
Routing (5) = (
Planification de route niveau 5)
*******************************>> Attackbonus: NONE
>> Deffensebonus: NONE
Spy (Espion)
- Citation :
- DESCRIPTION:The spy is sneaky, fast and precise. But not in a fight, but more to receive information. He spies for you on enemies and give you the information directly. But he will mostly be killed if the enemy is at home.
Basis: >> Attackpower: 1
>> Deffensivepower 1
>> Cargocapacity: 50
>> Speed: 400000
*******************************>> SALARY: 1
>> COSTS: A: 500 / M: 200
>> POINTS: 3
*******************************Prerequisites:
Information Procurement (2) = (
Obtention d information niveau 2)
*******************************>> Attackbonus: Information Procurement = (
Obtention d information)
>> Deffensebonus: Information Procurement = (
Obtention d information)
Mover (Emballeur)
- Citation :
- DESCRIPTION: The mover is a civil unit because he carries things. Therefore you better should better pick him up as a transport unit rather than a fighter.
Basis: >> Attackpower: 4
>> Deffensivepower 6
>> Cargocapacity: 10000
>> Speed: 2400
*******************************>> SALARY: 5
>> COSTS: A: 300 / M: 100 / D: 1000
>> POINTS: 9
*******************************Prerequisites: NONE
*******************************>> Attackbonus: Close Combat = (
Combat au corps a corps)
>> Deffensebonus: Gang Protection = (
(Protection de groupe)
CIA Agent (Agent de la CIA)
- Citation :
- DESCRIPTION: This man here is from the CIA and as such very well trained already. But he is not loyal at all and has to be trained a while, which will be very costly. In the end though he is an effective weapon against enemies because he should already have taken up most educations.
Basis: >> Attackpower: 100
>> Deffensivepower 90
>> Cargocapacity: 3000
>> Speed: 3400
*******************************>> SALARY: 30
>> COSTS: A: 7000 / M: 10000 / D: 2500
>> POINTS: 87
*******************************Prerequisites: Strategies (3) = (
Planification de mission niveau 3)
Firearms Training (3) = (
Entrainement au tir niveau 3)
Guerilla Training (3) = (
Formation guerilla niveau 3)
*******************************>> Attackbonus: Short-Ranged Weapon Training = (
Combat a l arme blanche)
Firearms Training = (
Entrainement au tir)
Guerilla Training = (
Formation guerilla)
>> Deffensebonus:Gang Protection = (
Protection de groupe)
Guerilla Training = (
Formation guerilla)
FBI Agent (Agent FBI)
- Citation :
- DESCRIPTION: If you can poach an agent from the FBI, you should be happy. Those guys sometimes may run away when it becomes stiff, but they do everything way more intelligent than the rowdies in your gang, because they are better educated.
Basis: >> Attackpower: 60
>> Deffensivepower 50
>> Cargocapacity: 2000
>> Speed: 3000
*******************************>> SALARY: 20
>> COSTS: A: 4000 / M: 6000 / D: 1000
>> POINTS: 48
*******************************Prerequisites: Gang Protection (2) = (
Protection de groupe niveau 2)
Firearms Training (2) = (
Entrainement au tir niveau 2)
*******************************>> Attackbonus: Gang Protection = (
Protection de groupe)
Firearms Training = (
Entrainement au tir)
>> Deffensebonus:Gang Protection = (
Protection de groupe)
Firearms Training = (
Entrainement au tir)
Carrier (Transporteur)
- Citation :
- DESCRIPTION: Very much like the mover is this man here. More a civilist, he can carry a lot and his education is not very costly, so you shouldn't make him suffer with bloody massacres.
Basis: >> Attackpower: 6
>> Deffensivepower 8
>> Cargocapacity: 40000
>> Speed: 5000
*******************************>> SALARY: 10
>> COSTS: A: 1000 / M: 2000 / D: 5000
>> POINTS: 51
*******************************Prerequisites: Psychological Training (4) = (
Entrainement psychique niveau 4)
*******************************>> Attackbonus: Psychological Training = (
Entrainement psychique)
>> Deffensebonus:Gang Protection = (
Protection de groupe)
Psychological Training = (
Entrainement psychique)
Tactical Expert (Débloqueur de situation)
- Citation :
- DESCRIPTION: The problem solver is more of a professional. he knows about anatomy, knows how to speak decently and knows how to behave in public. But he is a badass in fighting, so here he got his name as it seems.
Basis: >> Attackpower: 120
>> Deffensivepower 150
>> Cargocapacity: 4000
>> Speed: 4000
*******************************>> SALARY: 40
>> COSTS: A: 5000 / M: 10000 / D: 4000
>> POINTS: 93
*******************************Prerequisites: Firearms Training (5) = (
Entrainement au tir niveau 5)
Chemical Training (3) = (
Formation chimique niveau 3)
*******************************>> Attackbonus: Close Combat = (
Combat au corps a corps)
Firearms Training = (
Entrainement au tir)
Psychological Training = (
Entrainement psychique)
Chemical Training = (
Formation chimique)
>> Deffensebonus:Close Combat = (
Combat au corps a corps)
Firearms Training = (
Entrainement au tir)
Psychological Training = (
Entrainement psychique)
Chemical Training = (
Formation chimique)
Sniper (Tireur d élite)
- Citation :
- DESCRIPTION: Are the enemies represented too strong and do they need purposeful attention? Then they select the sniper, who is by the nature of their training very precise and loyal. However, it is not suited very well defensively.
Basis: >> Attackpower: 200
>> Deffensivepower 10
>> Cargocapacity: 1000
>> Speed: 6000
*******************************>> SALARY: 20
>> COSTS: A: 4000 / M: 500 / D: 2000
>> POINTS: 28
*******************************Prerequisites: Firearms Training (5) = (
Entrainement au tir niveau 5)
Guerilla Training (5) = (
Formation guerilla niveau 5)
Psychological Training (5) = (
Entrainement psychique niveau 5)
*******************************>> Attackbonus: Security Patrol = (
Surveillance d objet)
Firearms Training = (
Entrainement au tir)
Guerilla Training = (
Formation guerilla)
Psychological Training = (
Entrainement psychique)
>> Deffensebonus:Firearms Training = (
Entrainement au tir)
Guerilla Training = (
Formation guerilla)
Psychological Training = (
Entrainement psychique)
Assassin (Tueur professionnel)
- Citation :
- DESCRIPTION: The professional killer is the improved sharpshooter. He might be only loyal to the dollar, but is very well to kill the enemies or to defend the base. He is simply a master of his subject.
Basis: >> Attackpower: 300
>> Deffensivepower 200
>> Cargocapacity: 2000
>> Speed: 6500
*******************************>> SALARY: 50
>> COSTS: A: 10000 / M: 15000 / D: 10000
>> POINTS: 176
*******************************Prerequisites: Gang Protection (7) = (
Protection de groupe niveau 7)
Psychological Training (7) = (
Entrainement psychique niveau 7)
*******************************>> Attackbonus: Security Patrol = (
Surveillance d objet)
Gang Protection = (
Protection de groupe)
Guerilla Training = (
Formation guerilla)
Firearms Training = (
Entrainement au tir)
Psychological Training = (
Entrainement psychique)
>> Deffensebonus:Security Patrol = (
Surveillance d objet)
Gang Protection = (
Protection de groupe)
Guerilla Training = (
Formation guerilla)
Firearms Training = (
Entrainement au tir)
Psychological Training = (
Entrainement psychique)
Ninja (Ninja)
- Citation :
- DESCRIPTION: There is only little known about ninjas. They are known to be extremely loyal and a deadly weapon alive; professional as can be.
Basis: >> Attackpower: 400
>> Deffensivepower 600
>> Cargocapacity: 5000
>> Speed: 8000
*******************************>> SALARY: 60
>> COSTS: A: 2000 / M: 1000 / D: 30000
>> POINTS: 236
*******************************Prerequisites: Guerilla Training ( 8 ) = (
Formation guerilla niveau
*******************************>> Attackbonus: Close Combat = (
Combat au corps a corps)
Short-Ranged Weapon Training = (
Combat a l arme blanche)
Guerilla Training = (
Formation guerilla)
Psychological Training = (
Entrainement psychique)
>> Deffensebonus:Close Combat = (
Combat au corps a corps)
Short-Ranged Weapon Training = (
Combat a l arme blanche)
Guerilla Training = (
Formation guerilla)
Psychological Training = (
Entrainement psychique)
Demolition Expert (Déposeur de bombes)
- Citation :
- DESCRIPTION: To kill several enemies at once, you should use this guy. he might be not good physically in fighting, but the advantages are clear. he might work wonders with a good education.
Basis: >> Attackpower: 2000
>> Deffensivepower 200
>> Cargocapacity: 2500
>> Speed: 3500
*******************************>> SALARY: 200
>> COSTS: A: 40000 / M: 6000 / D: 20000
>> POINTS: 281
*******************************Prerequisites: Bomb Construction ( 6 ) = (
Construction de bombes niveau 6)
Chemical Training ( 8 ) = (
Formation chimique niveau
*******************************>> Attackbonus: Bomb Construction = (
Construction de bombes)
Psychological Training = (
Entrainement psychique)
Chemical Training = (
Formation chimique)
>> Deffensebonus:Bomb Construction = (
Construction de bombes)
Psychological Training = (
Entrainement psychique)
Chemical Training = (
Formation chimique)
Mercenary (Mercenaire)
- Citation :
- DESCRIPTION: This is the ultimate rambo. He is fast, precise, loyal and armed up to the teeth, so that enemies are not really happy when they hear about it. The only disadvantage might be the price.
Basis: >> Attackpower: 1000
>> Deffensivepower 1200
>> Cargocapacity: 12000
>> Speed: 4500
*******************************>> SALARY: 300
>> COSTS: A: 80000 / M: 120000 / D: 50000
>> POINTS: 1176
*******************************Prerequisites: Gang Protection (9) = (
Protection de groupe niveau 9)
Close Combat (9) = (
Combat au corps a corps niveau 9)
Guerilla Training (9) = (
Formation guerilla niveau 9)
*******************************>> Attackbonus: Information Procurement = (
Obtention d information)
Security Patrol = (
Surveillance d objet)
Gang Protection = (
Protection de groupe)
Close Combat = (
Combat au corps a corps)
Short-Ranged Weapon Training = (
Combat a l arme blanche)
Firearms Training = (
Entrainement au tir)
Guerilla Training = (
Formation guerilla)
Psychological Training = (
Entrainement psychique)
>> Deffensebonus:Information Procurement = (
Obtention d information)
Security Patrol = (
Surveillance d objet)
Gang Protection = (
Protection de groupe)
Close Combat = (
Combat au corps a corps)
Short-Ranged Weapon Training = (
Combat a l arme blanche)
Firearms Training = (
Entrainement au tir)
Guerilla Training = (
Formation guerilla)
Psychological Training = (
Entrainement psychique)